A downloadable game

Project Swordbreak is a 3rd Person Action Adventure game that places a strong emphasis on dungeon-solving, immersive fast-paced combat, and rewarding world exploration. A standout feature of the project is its built-in Randomizer system, which enhances replayability and introduces an exciting twist to each playthrough.

The project is being developed by a new indie game studio. I was brought onto the team to design dungeon levels and assist with environment design.

My Contributions:

  • Responsible for designing and creating several large overworld levels
  • Responsible for puzzle design and implementation of rewards
  • Designing 2 side quests that fit the adventure game genre
  • Designed 2 unique enemy types